Sunday, 22 March 2009

History of the iPod - lesson notes

Lesson 1:

- Steve Jobbs - Apple - Left / Came back - (basically saved them when he came back)
- Quote - "Music was the perfect synthesis for Apple"
- 38 months development
- Apple Newton got axed - PDA
- Quote "You cant ask somebody what they want next, because they dont know"
- Jobs makes the iMac - 300,000 sold on the first day
- Sean Fanning - freshman from uni makes napster
- filesharing
- 16 million users within a year
- changed the concept of a niche market to a good thing
- Synthesis = things comming together
- napster public enemy no.1 for music industry
- "digital music revelution" (filesharing)
- Soundjam - became iTunes
- Jan 2001 = Launch of iTunes
- "primal music" changed Apple
- Problem with ipod = power management
- 3 hours battery time
- iPod Oct 23rd 2001 - Launched
- napster just been sued
- just after 9/11
- bad time to launch the iPod?

Lesson 2:

- iPod was ripped apart by critics "ipod = i prefer owning discs" ect..
- seamless intergration with iTunes
- iPod scrolling - efficient
- Cult ipod
- sports / cars / fasion - Worldwide
- White earbuds - marketing technique
- earbuds became a symbol
- used in advertising (to fit in with people / be cool)
- TV Advertising / news reports ect...
- Steve Jobs then looks into selling music
- Music industry money - 15 bil to 12 bil
- "Kazar"
- Subscription was not working for selling
- MTV didnt want Apple to be 'bigger' than them
- problem for Apple - getting the big 4 to sign for the 'iStore'
- wanted to split albums apart
- U2 agreed - others followed
- 200,000 songs from major record labels
- 5 days after launch - over a millions sales
- iTunes "digital music player with it's own built in music store"
- Apple vertical intergration
- 700,000 iPods sold
- April 28th - Third generation
- Full PC compatability
- (Windows)
- End of 2004 - 6million ipods sold
- 20 million songs
- 2005 tried to make the iPod available to every in marketing - hard for critics to critisise it
- 2005 - Add video support (Jobs was vs the idea)
- Convergence
- 2005 - 4 new ipods with different price ranges
- Apple - great success...

Notes on the Music Industry (Detailed)

- 1870's to 1980's = gramaphone (phonograph)
- became LP records
- 1870's music distribution started
- spawned the whole industry

- Cassette in 1963
- created by Philips
- wanted to vertically intergrate and keep to themselves
- sony + pressure = gave up the vertical intergration
- boombox (sony) - walkman (sony) - consumption from sony
- tape form of file sharing / could copy and swap
- music industry took a dim look on it the "filesharing"
- could record music onto the tape
- pop + portability = more popular
- tape players installed in cars - consumption
- Iran used tapes to attempt to overthrow government
- came to an end in the 80's

- CD (Compact Disc) - 1982
- synergy (Sony|Philips) - vertical intergration - boombox - record labels sold on cd from sony
- CD = doesn't wear out

- mp3 - Change in industry - portability / not physical

- Transistor Radio (1954)
- first portable music player
- music experienced freely

- Boombox - Cassette / Radio (Sony)
- Loud
- Portable
- Hip-Hop genre
- Breakdancing
- new ones have an ipod dock
- Retro
- play and record at one time

- Walkman - Sony
- Carry tapes with you
- MTV used in marketing
- 'sporty'
- sony / MTV - synergy
- synergy supported through vertical intergration

- CD = Killed the cassette

- First mp3 player from mpman - 32mb - 10 songs
- Saehan's MPman

- iPod - Apple
- Colours
- Formats
- Scrolling
- Gave status
- used old idea's for its development

EMAIL FROM NANO RECORDS

hi Phil

The music released on Nano Records is produced by our Artists, who are all engineers and producers themselves.
Most have home based studios, with 1 or 2 exceptions who have pro studios outside of home.

All music is produced using either Logic or Cubase, with different artists preferring different platforms.
Most of our UK artists use Apple Logic, while South African artists mostly seem to use Steinberg Cubase as their preferred DAW.
They then use varying synths and efx outboard and plugins depending on what they own or prefer using.

Once they finish a track/s they either take them for mastering or give them to us at the label and we sort out mastering.
we work with various mastering studios, in the UK, SA, Israel.

At the same time of mastering we have artwork produced.

Once we receive the Mastered Music files, we either send the master + artwork to our maunfacturer to create the cd, or we compile a digital ep which gets sent to our digital distributor.

CD
once CDs are made, they get sent to our distributor, Arabesque, who send the CD to shops, online stores, and other music outlets.

Digital
once InGrooves (our digital distributor) has everything they need from us for a release they load it into their system which makes the music available to download stores like Beatport, iTunes, eMusic, Myspace and more.
this is where we are currently focussing 90% of our attention.
digital sales and online marketing are the way of Now, not the future, altho some people are still catching up.
there is still room for releasing CD's but not for too much longer. certainly not for such a small niche market at the psy trance scene.
going online & digital actually makes available a lot of new and exciting avenues to focus on and we are very keen to work within this medium and drive fwd the scene and music we love via these channels

cool mate, hope thats answers some of ya ques
all the best

regan
nano records

Sunday, 15 March 2009

Nano Records

Nano Records is a fairly small record label whos audience is extreamly specific. The niche audience are those who listen to the 'psytrance' genre. The average target audience for this genre are teenagers and youth. Yet many people have not heard of Psytrance, probably as it has connotations linked with drug culture.

I have sent an email asking about the production, distribution and consumption of their music. Also what they think about filesharing and music downloads within the music industry. However i am still waiting for a reply.
Infomation i have gathered from www.nanorecords.co.uk includes:

Distribution:
When i went to their website i found that on their homepage, they were clearly advertising free downloads from nano records.
http://www.nanorecords.co.uk/media/
This is interesting as i would have thought that they wouldn't want their music given away for free. However it seems they feel that this promotes their music and leaves the audience wanting to buy the albums. It seems they put a lot of faith in the quality of their products and also that the audience will be loyal to both the artists and their record label.

Nano Records also runs its own music download store - http://www.nanorecords.co.uk/store/
This is a great way to reach their niche audience as the music is obscure and this makes the music readily available.
Memorabelia can be also purchased from the website which also creates a fan base and acts as an indirect advertising tool, while promoting addictional profits for the company.

Nano Records are completely different to the 'Big Four' as they target a much more specific and remote audience. Therefore less music is produced, for smaller consumption and therefore leaving the record label with less profits in comparison to companies such Sony for example. However by advertising through the internet and avoiding expensive outlay such as TV and radio coverage, reduces their overheads.

I also see that the niche audience is a very close knit community. For example there are many community based websites that have been posted on the nano records 'links' page.
http://www.nanorecords.co.uk/links/

"Profile:South African-born British producer (named after a Philip K. Dick story), and co-owner of Nano Records (together with brothers Gareth & Regan Tacon of Hydrophonic)."
Resorce - http://www.discogs.com/artist/Electric+Ant%2C+The

More infomation will be posted as soon as i have received a reply.

Wednesday, 4 March 2009

Sony BGM

Sony BMG organised music companies into RCA and Columbia label groups in 2006, then in March 2007 announced a third frontline label, Epic.These three release music from other music labels including;Jive, Zomba, J Records, 1965 Recordings, Syco Entertainment, Phonogenic.
In terms of media convergence, Sony profit from their built-in Blu Ray disc player in the PlayStation 3 consoles they sell. THey also get their name known through other companies, such as ITV's Formula 1, the UEFA football league, and also work with opposition, Vodafone, to support Sony's IPL telecast. This allows benefits for the cost to run, and allows a broader range of audience to receive hype and gain a larger sense of being known by more people who look for reliable companies to buy anduse from.
Sony are vertically integrated, as they are working with other companies to help distribute and sell their products to people, suc has using Play.com to sell their music, and seetickets.com to sell the tickets for the gigs their music artists will be leading.

Also - O2 and Sony BGM has just signed a new deal for the ‘My Play’ service. This shows synergy between the two companies


Useful links:
- http://www.sonybmgmusic.co.uk/
- http://www.sonymusic.com/
- http://en.wikipedia.org/wiki/Sony_BMG
- http://en.wikipedia.org/wiki/World_music_market

Vertical Intergration

Vertical Intergration -

This is where a company feels that it can control Prouction, Distribution, and Consumption at once.
For example: Apple Inc.

- Garageband - production
- iTunes - distribution
- iTunes media player - consumption
- Mac Computers - all 3.

This is an example of Vertical Intergration - as whatever the customer wants to do, Apple has accounted for and made a program for the job. Therefore keeping all sections providing a profit for the company. This seems to manopolise custom and makes things a lot harder for other companies.

The Big 4

Main 4 Record Companies

- Sony

- Warner bros

- Universal

- EMI

"However the use of smaller companies is just as important as they are the ones to keep the music industry moving at a certain pace"

Music Industry

Production:
- advance in technology
- user-based production
- not as much need for record companies
- musical skill is not needed - loop based software
- Cost is no longer much of an issue

Distribution:
- Internet / Web 2.0 as main distribution factor
- "free music" filesharing and legality issues
- Hard to track and monitor
- Forced to think of new ways of marketing so as to make a profit

Consumption:
- Follows trends of using new media
- Linked to image and is prefered to be consumed with the usla of a visual aid such as a music video
- "Saturated and Diluted" experiences of consuming music
- Devalued?

Music Industry Related Timeline

-------------------------------------------------------------
1980 - Compact disc
1982 - CDs available to use on PC
1988 - CD overtaken the Vinyl discs
1990 - Record CD
1997 - mp3
1999 - Napster - involved legal battles for copyright - Metalica
2000 - Broadband invented - Downloads available quickly
2001 - Apple - iPod/ iTunes2003 - CD sales dropped 1 third
2005 - iPod shuffle - downloading = cheaper
-------------------------------------------------------------

Monday, 2 March 2009

Section B - Institutions and Audiences

Candidates should be prepared to understand and discuss the processes of production, distrubution, marketing and exchange as they relate to contemporary media institutions, as well as, the nature of audience consumption and the relationship between audiences and institutions.

Terminology -

[Convergence] - Media that comes together, for example iPhone = phone, mp3 player, apps, games.. ect - aka - all in 1 products.

[Synergy] -Media companies that come together. This is normally for the profit of both companies. Such as O2 and Apple for the iPhone, as you can only be with O2 if you own an iPhone in the UK.